24 auto-battler idle and incremental games similar to Bones and Coins, ranked by shared tags and genre.

Roll dice, raise an army, and smash everything for upgrades.

Shoot down endless waves of monsters, loot their gear, and grow into the strongest archer in Zad.

The ultimate tiny idle RPG — pixel heroes that grind, loot, and level up right from your taskbar.

Crack open chests, chain buffs, and send your goblin crew deeper into dungeons for better loot.

A pocket-sized monster-taming auto-battler that grinds away in the corner of your screen while you get on with something else.

Charming digging incremental — start with a spoon, dig your way to the center of the world.

One button, endless chests — click, loot, upgrade, and watch a deliberately simple loop get its hooks in.

Bust nodes, harvest resources, and destroy reality.

Play the healer — keep your useless party alive long enough to defeat the Demon King.

Feed data to an evolving AI and decide what it becomes — protector, optimiser, or tyrant.

A relaxing incremental disguised as a tower defense — every enemy falls into the lava.

A short, strategic incremental tower defense with deep meta-progression.

Make $1,000,000 to escape — throw darts, scratch tickets and drop pachinko balls as every game supercharges the others.

Whack, smash, splash and BONK monsters in a skill-tree-driven incremental clicker.

Smash treasure chests to instantly unleash their effects in battle — break every seal on the Abyss Chest and free the being that saves the world.

Watch a swarm of tiny slammers hurl themselves at a planet and mine it to pieces. SLAM, CRACK, REPEAT.

A mouse-only idle RPG where every skill you train feeds into the next, from mortal beginnings to cosmic mastery.

A short idle-incremental built around one disk — loot, upgrade, and grind an 85-node skill tree.

A truly infinite, procedurally generated skill tree — fire automatically, scale forever.

Feed a campfire until it outshines the Sun, one chaotic chain reaction at a time.

Snake, but with a skill tree.

Climb a monster-infested tower one click at a time — defeat enemies, collect coins, and equip loot to grow unstoppable.

An incremental arena where your weapons do the fighting — bounce, loot, scale, repeat.

A geometric incremental of physical chain reactions and 130+ skill-tree upgrades.